- 追加された行はこの色です。
- 削除された行はこの色です。
*プロフィール
|LEFT:100|LEFT:150|LEFT:100|LEFT:150|c
|~&size(12){名前};|>|>|&size(12){リィン・シュバルツァー};|
|~&size(12){性別};|&size(12){男};|~&size(12){年齢};|&size(12){17};|
|>|CENTER:&ref(キャラ一覧(時属性)/【暁M】リィン・シュバルツァー【アイコン】.jpg,nolink,50%);|~&size(12){タイプ};|&size(12){物理防御};|
|>|~|~&size(12){属性};|&size(12){時属性};|
|>|~|~&size(12){CV};|&size(12){内山昂輝};|
|>|~|~&size(12){主な登場作品};|&size(12){暁の軌跡};|
|>|>|>|~&size(12){紹介};|
|>|>|>|&size(12){暁の軌跡の主人公。&br;出身国籍不明の準遊撃士。&br;出来る限り目立たないように、&br;『平凡』第一に行動することを信条としている。&br;&br;武器は導力銃が仕込まれたハルバード(斧槍)。};|
*ステータス
//**★2
//|CENTER:100|>|CENTER:150|c
//|~&size(12){Lv};|~&size(12){1};|~&size(12){30};|
//|~&size(12){戦力評価};|&size(12){277};|&size(12){942};|
//|~&size(12){HP};|&size(12){555};|&size(12){1443};|
//|~&size(12){EP};|>|&size(12){97};|
//|~&size(12){STR};|&size(12){49};|&size(12){119};|
//|~&size(12){DEF};|&size(12){65};|&size(12){149};|
//|~&size(12){ATS};|&size(12){24};|&size(12){82};|
//|~&size(12){ADF};|&size(12){38};|&size(12){90};|
//|~&size(12){SPD};|&size(12){16};|&size(12){21};|
//|~&size(12){DEX};|&size(12){16};|&size(12){18};|
//|~&size(12){AGL};|&size(12){7};|&size(12){9};|
//|~&size(12){MOV};|>|&size(12){4};|
//|~&size(12){RNG};|>|&size(12){2};|
//**★3
//|CENTER:100|>|CENTER:150|c
//|~&size(12){Lv};|~&size(12){1};|~&size(12){30};|
//|~&size(12){戦力評価};|&size(12){359};|&size(12){2506};|
//|~&size(12){HP};|&size(12){672};|&size(12){2937};|
//|~&size(12){EP};|>|&size(12){97};|
//|~&size(12){STR};|&size(12){60};|&size(12){226};|
//|~&size(12){DEF};|&size(12){79};|&size(12){279};|
//|~&size(12){ATS};|&size(12){32};|&size(12){166};|
//|~&size(12){ADF};|&size(12){46};|&size(12){168};|
//|~&size(12){SPD};|&size(12){17};|&size(12){28};|
//|~&size(12){DEX};|&size(12){17};|&size(12){22};|
//|~&size(12){AGL};|&size(12){8};|&size(12){13};|
//|~&size(12){MOV};|>|&size(12){4};|
//|~&size(12){RNG};|>|&size(12){2};|
//**★4
//|CENTER:100|>|CENTER:150|c
//|~&size(12){Lv};|~&size(12){1};|~&size(12){30};|
//|~&size(12){戦力評価};||&size(12){5926};|
//|~&size(12){HP};||&size(12){5188};|
//|~&size(12){EP};|>|&size(12){97};|
//|~&size(12){STR};||&size(12){379};|
//|~&size(12){DEF};||&size(12){469};|
//|~&size(12){ATS};||&size(12){289};|
//|~&size(12){ADF};||&size(12){283};|
//|~&size(12){SPD};||&size(12){38};|
//|~&size(12){DEX};||&size(12){26};|
//|~&size(12){AGL};||&size(12){17};|
//|~&size(12){MOV};|>|&size(12){4};|
//|~&size(12){RNG};|>|&size(12){2};|
**★5
|CENTER:100|>|CENTER:150|c
|~&size(12){Lv};|~&size(12){1};|~&size(12){30};|
|~&size(12){戦力評価};|&size(12){520};|&size(12){11221};|
|~&size(12){HP};|&size(12){605};|&size(12){7275};|
|~&size(12){EP};|>|&size(12){92};|
|~&size(12){STR};|&size(12){123};|&size(12){877};|
|~&size(12){DEF};|&size(12){101};|&size(12){681};|
|~&size(12){ATS};|&size(12){71};|&size(12){503};|
|~&size(12){ADF};|&size(12){67};|&size(12){497};|
|~&size(12){SPD};|&size(12){20};|&size(12){46};|
|~&size(12){DEX};|&size(12){20};|&size(12){34};|
|~&size(12){AGL};|&size(12){20};|&size(12){24};|
|~&size(12){MOV};|>|&size(12){5};|
|~&size(12){RNG};|>|&size(12){1};|
**★6
|CENTER:100|>|CENTER:150|c
|~&size(12){Lv};|~&size(12){1};|~&size(12){30};|
|~&size(12){戦力評価};||&size(12){15768};|
|~&size(12){HP};||&size(12){9502};|
|~&size(12){EP};|>|&size(12){92};|
|~&size(12){STR};||&size(12){1194};|
|~&size(12){DEF};||&size(12){809};|
|~&size(12){ATS};||&size(12){582};|
|~&size(12){ADF};||&size(12){652};|
|~&size(12){SPD};||&size(12){50};|
|~&size(12){DEX};||&size(12){47};|
|~&size(12){AGL};||&size(12){34};|
|~&size(12){MOV};|>|&size(12){5};|
|~&size(12){RNG};|>|&size(12){1};|
|>|>|>|>|>|CENTER:100|c
|>|>|>|>|>|CENTER:~&size(15){究極覚醒};|
|~&size(12){Lv};|~&size(12){32};|~&size(12){34};|~&size(12){36};|~&size(12){38};|~&size(12){40};|
|~&size(12){戦力評価};|&size(12){19365};|&size(12){23710};|&size(12){28480};|&size(12){33686};|&size(12){39324};|
|~&size(12){HP};|&size(12){10862};|&size(12){12222};|&size(12){13582};|&size(12){14942};|&size(12){16302};|
|~&size(12){EP};|>|>|>|>|&size(12){92};|
|~&size(12){STR};|&size(12){1328};|&size(12){1461};|&size(12){1594};|&size(12){1727};|&size(12){1860};|
|~&size(12){DEF};|&size(12){916};|&size(12){1024};|&size(12){1131};|&size(12){1238};|&size(12){1346};|
|~&size(12){ATS};|&size(12){666};|&size(12){750};|&size(12){833};|&size(12){917};|&size(12){1000};|
|~&size(12){ADF};|&size(12){751};|&size(12){851};|&size(12){950};|&size(12){1049};|&size(12){1149};|
|~&size(12){SPD};|&size(12){54};|&size(12){59};|&size(12){64};|&size(12){69};|&size(12){74};|
|~&size(12){DEX};|&size(12){49};|&size(12){51};|&size(12){54};|&size(12){56};|&size(12){59};|
|~&size(12){AGL};|&size(12){36};|&size(12){39};|&size(12){41};|&size(12){43};|&size(12){46};|
|~&size(12){MOV};|>|>|>|>|&size(12){5};|
|~&size(12){RNG};|>|>|>|>|&size(12){1};|
*クラフト
**Sクラフト
|LEFT:100|CENTER:50|LEFT:400|c
|>|>|CENTER:~&size(15){蒼焔ノ太刀};|
|~&size(12){タイプ};|>|&size(12){攻撃};|
|~&size(12){範囲};|>|&size(12){大円(地点指定)};|
|~&size(12){効果};|>|&size(12){高確率で「状態異常:炎傷」};|
|~&size(12){説明};|>|&size(12){燃え盛る炎を刀にまとわせ、烈火の勢いで斬り伏せる。};|
|~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};|
|~|&size(12){Lv.2};|&size(12){攻撃力+10%};|
|~|&size(12){Lv.3};|&size(12){攻撃力+20%};|
**Cクラフト
|LEFT:100|CENTER:50|LEFT:400|c
|>|>|CENTER:~&size(15){狐影斬};|
|~&size(12){タイプ};|>|&size(12){攻撃};|
|~&size(12){範囲};|>|&size(12){直線(地点指定)};|
|~&size(12){効果};|>|&size(12){遅延+10、10%の確率で相手に時崩しを付与する。&br;(時崩しをかけられたキャラクターは2ターンの間、&br;時属性のキャラクターから受けるダメージが上昇する)};|
|~&size(12){説明};|>|&size(12){弧状の斬撃を一直線に放つ。};|
|~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};|
|~|&size(12){Lv.2};|&size(12){攻撃力+20%、遅延+15、時崩し+30%};|
|~|&size(12){Lv.3};|&size(12){攻撃力+40%、遅延+20、時崩し+50%};|
|~|&size(12){Lv.4};|&size(12){攻撃力+60%、遅延+25、時崩し+70%、攻撃範囲+1};|
|LEFT:100|CENTER:50|LEFT:400|c
|>|>|CENTER:~&size(15){疾風};|
|~&size(12){タイプ};|>|&size(12){攻撃};|
|~&size(12){範囲};|>|&size(12){中円};|
|~&size(12){効果};|>|&size(12){25%の確率で「状態異常:封技」&br;15%の確率で時崩し&br;(時属性のキャラクターから受けるダメージが上昇する)};|
|~&size(12){説明};|>|&size(12){圧倒的なスピードで敵集団を切り刻む。};|
|~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};|
|~|&size(12){Lv.2};|&size(12){攻撃力+25%、「状態異常:封技」の発動確率+50%、時崩し+30%};|
|~|&size(12){Lv.3};|&size(12){攻撃力+50%、「状態異常:封技」の発動確率+75%、時崩し+45%};|
|~|&size(12){Lv.4};|&size(12){攻撃力+75%、「状態異常:封技」の発動確率+100%、時崩し+60%、攻撃範囲+1};|
|LEFT:100|CENTER:50|LEFT:400|c
|>|>|CENTER:~&size(15){黒の闘気(Passive)};|
|~&size(12){タイプ};|>|&size(12){補助(Passive)};|
|~&size(12){範囲};|>|&size(12){味方全体};|
|~&size(12){効果};|>|&size(12){DEF+30};|
|~&size(12){説明};|>|&size(12){猟兵だけが発せられる黒の闘気。&br;味方全体のDEFを高くする。};|
|~&size(12){取得条件};|>|&size(12){★4に覚醒};|
|~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};|
|~|&size(12){Lv.2};|&size(12){DEF+15%};|
|~|&size(12){Lv.3};|&size(12){DEF+30%};|
|LEFT:100|CENTER:50|LEFT:400|c
|>|>|CENTER:~&size(15){時の刻(Command)};|
|~&size(12){タイプ};|>|&size(12){補助(Command)};|
|~&size(12){範囲};|>|&size(12){戦場の味方全体};|
|~&size(12){効果};|>|&size(12){受けた時属性のダメージが3%減少};|
|~&size(12){説明};|>|&size(12){ナハトのコマンドクラフト。&br;戦場の味方全体が受けた時属性のダメージが減少。&br;ナハトが離れる、または戦闘不能になると効果が切れる。};|
|~&size(12){取得条件};|>|&size(12){★5に覚醒};|
|~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};|
|~|&size(12){Lv.2};|&size(12){時属性の被ダメージが5%現象};|
*オーブメント
|>|>|>|>|>|>|CENTER:50|c
|&size(12){ライン&br;色/数};|&size(12){1};|&size(12){2};|&size(12){3};|&size(12){4};|&size(12){5};|&size(12){6};|h
|BGCOLOR(#ffff64):&size(12){黄};|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):||||
|BGCOLOR(#87cefa):&size(12){青};|BGCOLOR(#87cefa):|BGCOLOR(#87cefa):|BGCOLOR(#87cefa):||||
|BGCOLOR(#ffaaaa):&size(12){赤};|||||||
|BGCOLOR(#ffff64):&size(12){黄};|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|||
|BGCOLOR(#87cefa):&size(12){青};|BGCOLOR(#87cefa):||||||
|BGCOLOR(#ffaaaa):&size(12){赤};|BGCOLOR(#ffaaaa):||||||
|BGCOLOR(#7affaa):&size(12){緑};|||||||