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英雄伝説 暁の軌跡モバイル 攻略Wiki
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発売日:2019年8月27日 / メーカー:USERJOYJAPAN / ハッシュタグ:
#暁の軌跡モバイル
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英雄伝説 暁の軌跡モバイル
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ナハト・ヴァイス の編集
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**Cクラフト |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){バヨネットチャージ};| |~&size(12){タイプ};|>|&size(12){攻撃};| |~&size(12){範囲};|>|&size(12){小円(地点指定)};| |~&size(12){効果;|>|確率で「状態異常:挑発」、STR-25};| |~&size(12){説明};|>|&size(12){遠心力を巧みに利用した斧槍の思い斬撃。};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){攻撃力+10%、追加効果の発生確率+5%};| |~|&size(12){Lv.3};|&size(12){攻撃力+20%、追加効果の発生確率+10%};| |~|&size(12){Lv.4};|&size(12){攻撃力+30%、追加効果の発生確率+15%};| |~|&size(12){Lv.5};|&size(12){攻撃力+40%、追加効果の発生確率+20%};| |~|&size(12){Lv.6};|&size(12){攻撃力+40%、追加効果の発生確率+20%、攻撃範囲+1};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){ゼロレンジコマンド};| |~&size(12){タイプ};|>|&size(12){攻撃};| |~&size(12){範囲};|>|&size(12){単体};| |~&size(12){効果};|>|&size(12){敵のSTR-40・確率で「状態異常:挑発」};| |~&size(12){説明};|>|&size(12){斬撃と射撃の連続攻撃。&br;敵の攻撃をとめる。};| |~&size(12){取得条件};|>|&size(12){★3に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){攻撃力+15%、STR-5、追加効果の発生確率+5%};| |~|&size(12){Lv.3};|&size(12){攻撃力+30%、STR-10、追加効果の発生確率+10%};| |~|&size(12){Lv.4};|&size(12){攻撃力+45%、STR-15、追加効果の発生確率+15%};| |~|&size(12){Lv.5};|&size(12){攻撃力+60%、STR-20、追加効果の発生確率+20%};| |~|&size(12){Lv.6};|&size(12){攻撃力+75%、STR-25、追加効果の発生確率+25%};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){黒の闘気(Passive)};| |~&size(12){タイプ};|>|&size(12){補助(Passive)};| |~&size(12){範囲};|>|&size(12){味方全体};| |~&size(12){効果};|>|&size(12){DEF+30};| |~&size(12){説明};|>|&size(12){猟兵だけが発せられる黒の闘気。&br;味方全体のDEFを高くする。};| |~&size(12){取得条件};|>|&size(12){★4に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){DEF+15%};| |~|&size(12){Lv.3};|&size(12){DEF+30%};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){時の刻(Command)};| |~&size(12){タイプ};|>|&size(12){補助(Command)};| |~&size(12){範囲};|>|&size(12){戦場の味方全体};| |~&size(12){効果};|>|&size(12){受けた時属性のダメージが3%減少};| |~&size(12){説明};|>|&size(12){ナハトのコマンドクラフト。&br;戦場の味方全体が受けた時属性のダメージが減少。&br;ナハトが離れる、または戦闘不能になると効果が切れる。};| |~&size(12){取得条件};|>|&size(12){★5に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){時属性の被ダメージが5%現象};|
タイムスタンプを変更しない
*プロフィール |LEFT:100|LEFT:150|LEFT:100|LEFT:150|c |~&size(12){名前};|>|>|&size(12){ナハト・ヴァイス};| |~&size(12){性別};|&size(12){男};|~&size(12){年齢};|&size(12){(自称)16};| |>|CENTER:&ref(キャラ一覧(時属性)/【暁M】ナハト・ヴァイス【アイコン】.jpg,nolink,50%);|~&size(12){タイプ};|&size(12){物理防御};| |>|~|~&size(12){属性};|&size(12){時属性};| |>|~|~&size(12){CV};|&size(12){石川界人};| |>|~|~&size(12){主な登場作品};|&size(12){暁の軌跡};| |>|>|>|~&size(12){紹介};| |>|>|>|&size(12){暁の軌跡の主人公。&br;出身国籍不明の準遊撃士。&br;出来る限り目立たないように、&br;『平凡』第一に行動することを信条としている。&br;&br;武器は導力銃が仕込まれたハルバード(斧槍)。};| *ステータス **★2 |CENTER:100|>|CENTER:150|c |~&size(12){Lv};|~&size(12){1};|~&size(12){30};| |~&size(12){戦力評価};|&size(12){277};|&size(12){942};| |~&size(12){HP};|&size(12){555};|&size(12){1443};| |~&size(12){EP};|>|&size(12){97};| |~&size(12){STR};|&size(12){49};|&size(12){119};| |~&size(12){DEF};|&size(12){65};|&size(12){149};| |~&size(12){ATS};|&size(12){24};|&size(12){82};| |~&size(12){ADF};|&size(12){38};|&size(12){90};| |~&size(12){SPD};|&size(12){16};|&size(12){21};| |~&size(12){DEX};|&size(12){16};|&size(12){18};| |~&size(12){AGL};|&size(12){7};|&size(12){9};| |~&size(12){MOV};|>|&size(12){4};| |~&size(12){RNG};|>|&size(12){2};| **★3 |CENTER:100|>|CENTER:150|c |~&size(12){Lv};|~&size(12){1};|~&size(12){30};| |~&size(12){戦力評価};|&size(12){359};|&size(12){2506};| |~&size(12){HP};|&size(12){672};|&size(12){2937};| |~&size(12){EP};|>|&size(12){97};| |~&size(12){STR};|&size(12){60};|&size(12){226};| |~&size(12){DEF};|&size(12){79};|&size(12){279};| |~&size(12){ATS};|&size(12){32};|&size(12){166};| |~&size(12){ADF};|&size(12){46};|&size(12){168};| |~&size(12){SPD};|&size(12){17};|&size(12){28};| |~&size(12){DEX};|&size(12){17};|&size(12){22};| |~&size(12){AGL};|&size(12){8};|&size(12){13};| |~&size(12){MOV};|>|&size(12){4};| |~&size(12){RNG};|>|&size(12){2};| **★4 |CENTER:100|>|CENTER:150|c |~&size(12){Lv};|~&size(12){1};|~&size(12){30};| |~&size(12){戦力評価};||&size(12){5926};| |~&size(12){HP};||&size(12){5188};| |~&size(12){EP};|>|&size(12){97};| |~&size(12){STR};||&size(12){379};| |~&size(12){DEF};||&size(12){469};| |~&size(12){ATS};||&size(12){289};| |~&size(12){ADF};||&size(12){283};| |~&size(12){SPD};||&size(12){38};| |~&size(12){DEX};||&size(12){26};| |~&size(12){AGL};||&size(12){17};| |~&size(12){MOV};|>|&size(12){4};| |~&size(12){RNG};|>|&size(12){2};| **★5 |CENTER:100|>|CENTER:150|c |~&size(12){Lv};|~&size(12){1};|~&size(12){30};| |~&size(12){戦力評価};||&size(12){9307};| |~&size(12){HP};||&size(12){7223};| |~&size(12){EP};|>|&size(12){97};| |~&size(12){STR};||&size(12){566};| |~&size(12){DEF};||&size(12){700};| |~&size(12){ATS};||&size(12){404};| |~&size(12){ADF};||&size(12){446};| |~&size(12){SPD};||&size(12){42};| |~&size(12){DEX};||&size(12){30};| |~&size(12){AGL};||&size(12){21};| |~&size(12){MOV};|>|&size(12){4};| |~&size(12){RNG};|>|&size(12){2};| **★6 |CENTER:100|>|CENTER:150|c |~&size(12){Lv};|~&size(12){1};|~&size(12){30};| |~&size(12){戦力評価};||&size(12){12359};| |~&size(12){HP};||&size(12){8419};| |~&size(12){EP};|>|&size(12){97};| |~&size(12){STR};||&size(12){740};| |~&size(12){DEF};||&size(12){919};| |~&size(12){ATS};||&size(12){506};| |~&size(12){ADF};||&size(12){601};| |~&size(12){SPD};||&size(12){46};| |~&size(12){DEX};||&size(12){37};| |~&size(12){AGL};||&size(12){28};| |~&size(12){MOV};|>|&size(12){4};| |~&size(12){RNG};|>|&size(12){2};| |>|>|>|>|>|CENTER:100|c |>|>|>|>|>|CENTER:~&size(15){究極覚醒};| |~&size(12){Lv};|~&size(12){32};|~&size(12){34};|~&size(12){36};|~&size(12){38};|~&size(12){40};| |~&size(12){戦力評価};|&size(12){14276};|&size(12){16329};|&size(12){18513};|&size(12){20838};|&size(12){23296};| |~&size(12){HP};|&size(12){9144};|&size(12){9869};|&size(12){10594};|&size(12){11319};|&size(12){12044};| |~&size(12){EP};|>|>|>|>|&size(12){97};| |~&size(12){STR};|&size(12){800};|&size(12){861};|&size(12){921};|&size(12){982};|&size(12){1042};| |~&size(12){DEF};|&size(12){994};|&size(12){1069};|&size(12){1143};|&size(12){1218};|&size(12){1293};| |~&size(12){ATS};|&size(12){546};|&size(12){585};|&size(12){624};|&size(12){663};|&size(12){702};| |~&size(12){ADF};|&size(12){653};|&size(12){705};|&size(12){756};|&size(12){808};|&size(12){860};| |~&size(12){SPD};|&size(12){49};|&size(12){52};|&size(12){55};|&size(12){58};|&size(12){61};| |~&size(12){DEX};|&size(12){38};|&size(12){40};|&size(12){41};|&size(12){43};|&size(12){44};| |~&size(12){AGL};|&size(12){29};|&size(12){31};|&size(12){32};|&size(12){34};|&size(12){35};| |~&size(12){MOV};|>|>|>|>|&size(12){4};| |~&size(12){RNG};|>|>|>|>|&size(12){2};| *クラフト **Sクラフト |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){アローンスクワッド};| |~&size(12){タイプ};|>|&size(12){攻撃};| |~&size(12){範囲};|>|&size(12){大円};| |~&size(12){効果};|>|&size(12){確率25%で「状態異常:封技」};| |~&size(12){説明};|>|&size(12){一人部隊による連続攻撃で敵陣を制圧};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){攻撃力+14%};| |~|&size(12){Lv.3};|&size(12){攻撃力+28%};| **Cクラフト |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){バヨネットチャージ};| |~&size(12){タイプ};|>|&size(12){攻撃};| |~&size(12){範囲};|>|&size(12){小円(地点指定)};| |~&size(12){効果;|>|確率で「状態異常:挑発」、STR-25};| |~&size(12){説明};|>|&size(12){遠心力を巧みに利用した斧槍の思い斬撃。};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){攻撃力+10%、追加効果の発生確率+5%};| |~|&size(12){Lv.3};|&size(12){攻撃力+20%、追加効果の発生確率+10%};| |~|&size(12){Lv.4};|&size(12){攻撃力+30%、追加効果の発生確率+15%};| |~|&size(12){Lv.5};|&size(12){攻撃力+40%、追加効果の発生確率+20%};| |~|&size(12){Lv.6};|&size(12){攻撃力+40%、追加効果の発生確率+20%、攻撃範囲+1};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){ゼロレンジコマンド};| |~&size(12){タイプ};|>|&size(12){攻撃};| |~&size(12){範囲};|>|&size(12){単体};| |~&size(12){効果};|>|&size(12){敵のSTR-40・確率で「状態異常:挑発」};| |~&size(12){説明};|>|&size(12){斬撃と射撃の連続攻撃。&br;敵の攻撃をとめる。};| |~&size(12){取得条件};|>|&size(12){★3に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){攻撃力+15%、STR-5、追加効果の発生確率+5%};| |~|&size(12){Lv.3};|&size(12){攻撃力+30%、STR-10、追加効果の発生確率+10%};| |~|&size(12){Lv.4};|&size(12){攻撃力+45%、STR-15、追加効果の発生確率+15%};| |~|&size(12){Lv.5};|&size(12){攻撃力+60%、STR-20、追加効果の発生確率+20%};| |~|&size(12){Lv.6};|&size(12){攻撃力+75%、STR-25、追加効果の発生確率+25%};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){黒の闘気(Passive)};| |~&size(12){タイプ};|>|&size(12){補助(Passive)};| |~&size(12){範囲};|>|&size(12){味方全体};| |~&size(12){効果};|>|&size(12){DEF+30};| |~&size(12){説明};|>|&size(12){猟兵だけが発せられる黒の闘気。&br;味方全体のDEFを高くする。};| |~&size(12){取得条件};|>|&size(12){★4に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){DEF+15%};| |~|&size(12){Lv.3};|&size(12){DEF+30%};| |LEFT:100|CENTER:50|LEFT:400|c |>|>|CENTER:~&size(15){時の刻(Command)};| |~&size(12){タイプ};|>|&size(12){補助(Command)};| |~&size(12){範囲};|>|&size(12){戦場の味方全体};| |~&size(12){効果};|>|&size(12){受けた時属性のダメージが3%減少};| |~&size(12){説明};|>|&size(12){ナハトのコマンドクラフト。&br;戦場の味方全体が受けた時属性のダメージが減少。&br;ナハトが離れる、または戦闘不能になると効果が切れる。};| |~&size(12){取得条件};|>|&size(12){★5に覚醒};| |~&size(12){クラフトLv};|&size(12){Lv.1};|&size(12){-};| |~|&size(12){Lv.2};|&size(12){時属性の被ダメージが5%現象};| *オーブメント |>|>|>|>|>|>|CENTER:50|c |&size(12){ライン&br;色/数};|&size(12){1};|&size(12){2};|&size(12){3};|&size(12){4};|&size(12){5};|&size(12){6};|h |BGCOLOR(#ffff64):&size(12){黄};|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|BGCOLOR(#ffff64):|||| |BGCOLOR(#87cefa):&size(12){青};|BGCOLOR(#87cefa):|BGCOLOR(#87cefa):|BGCOLOR(#87cefa):|||| |BGCOLOR(#ffaaaa):&size(12){赤};||||||| |BGCOLOR(#7affaa):&size(12){緑};||||||| *衣装覚醒 |>|>|>|>|CENTER:150|c |>|>|>|>|&size(15){衣装覚醒対応};|h |[[&ref(キャラ一覧(時属性)/【暁M】甚平・ナハト【アイコン】.jpg,nolink,50%);&br;''甚平・ナハト''>甚平・ナハト]]|||||
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